Posts Tagged ‘fishing trawler’

The Post – New England Seascape painting – set 2 – details

April 28, 2008

Here’s a few updated shots of oil painting details. First up, the lighthouse. I managed to conquer it – finally got those sloping sides right and then was able to move onto railings and bars an antennae etc. Some days, things just come together…like it was the day for it or something. In any event, I am pleased with the lighthouse, right down to the little rivulets of water draining over the rocks and back into the surf:

Here’s the finished fishing boat that the other day was just a base layer of color, and now yes, it even has the churned up foam as it plows through a wave:

Last for today – the side of the wharf shed isn’t complete without a scattering of lobster buoys hanging on it’s side.

I will note that after I shot all these, I then sat down to paint and realized I’d forgotten to put some “reflections” in the water…so next set of pictures, I’ll include the reflections, as well as a couple shots of the finished town buildings.

Now, on to the waves in the middle and front of the picture. After that it’s time to finish up the rock details in front, and add some tide pool creatures up close on the right front bottom corner. To be continued…

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The Post – New England Seascape – 1st set

April 26, 2008

I’m going to save most comments for picture captions, but here is the first set of pictures. This is a New England seascape done in oils, in progress. A gift for my sister and brother-in-law. The canvas is an odd size – 12 inches by 36 inches and as such, a challenge for composition – long and narrow. But still, a fun thing to try. I’ve got a somewhat poor shot of the overall painting, then a number of shots – closeups of various parts of the painting. Most of these are in “base layer” stage – they still need finishing details and colors. I did complete the details on these over the last 2 days, and later today, I’m going to shoot pics of some of these finished closeup areas – the town, the wharf buildings, the fishing trawler, the lighthouse – to show the difference as the painting progresses. But for now, set 1, New England seascape:

Lighting is a bit off here…so much for “auto” mode on the camera, but a shot of the whole painting just to give an idea of layout.

The lighthouse has been fighting me from the beginning, even in sketches. It has gently sloping sides and lots of details. Given that I’m still struggling to get a base coat down and still haven’t got the “sloping sides” right, a battle still to be fought.

Very base layers of the residential area of the town with a really rough church in the background. The black blob in the middle, will eventually be a Corvette, a gift for my brother-in-law…the only Corvette I can afford to give him. But it IS the thought that counts. 🙂

The rock pier and wharf buildings are farther along but still need some touch ups. The red building on the end is the often-photographed shed in Rockport Massachusetts that you see on all the calenders. Maybe common to some, but I love the building so I put it in.

Again, a roughed out fishing boat just “plopped” on the water. Aside from details, some foam and waves would be good.

Just a long shot of the right side of the painting. The roughed out rocks in front will need a lot more detail and the “pool” of water, will be a tide pool, complete with some rockweed, strips of kelp, blue mussels, and other tide pool critters. Maybe even a hermit crab…. 🙂

A mid-painting shot…

And a shot from the left. The effect I want is to feel like you’re right at the tide pool level with the waves being driven right at you as they crash against the rocks.

These remaining shots are just some close-ups of the wharf buildings with lobster traps stacked against them, as well as a closeup or two of the tide pool area. In any event, the next set of pics will have a fair bit of progress. Stay tuned!!!

The Post – Under the Pier: So How DO You “See” a Fictional Town?

March 28, 2008

HOW DO YOU “SEE” A FICTIONAL TOWN?.

I am a visual learner so I need to see it to “know” it.. How do you “see” a fictional story location? For me, I started with the “real world.”

Travel magazines and postcards of Rhode Island, Cape Cod and Narragansett Bay were a help, but not enough. So I spent one Christmas break compiling a 3 foot by 4 foot topographical map of Narragansett Bay. I found it on the web on a geological survey site and proceeded to print it out, quadrant by quadrant. Then I taped them all together until I had the complete topographical map of Narragansett Bay, including all the islands and the surrounding land areas. My husband did question if it might not have been cheaper and easier to just buy the map, but frankly, I don’t think I could have bought the entire map that I ended up with. In any event, this gave me a “visual” of sorts to know what the land around the bay was like. I could tell that while the area is not that far above sea level, there most definitely are hills and ridges, marshes and sand dunes.

The next thing I had to do was make the imaginary town a real place to me. I started by printing photos of diners, stone warehouse buildings, rocky coastlines, Fort Adams, docks and wharves, and even that building at Woods Hole with the sailing ship model jutting out from the stone wall above the doorway.

Once I had an idea of the kinds of items and places my town included, I created a map of the town. Now I could “see” where Max’s house stood in relation to Carbone’s Auto Body shop, the diner, the rich uptown area, Lighthouse Point, her school, and the downtown dock areas. I could see how much area the Naval Research base took up on Lighthouse point, where the pier and research labs were in relation to the haunted carriage house and the Yacht club, and how far of a walk it was back to the town and the diner.

Next I needed to see Max’s house and yard. I grew up in those three-family houses, so I had an idea in my mind of how they would be set up – back staircases, front and back porches, attic rooms with slanting walls, stone wall cellars that spooked you every time you had to go down there. I did a map of Max’s neighborhood, and a blueprint of both hers and Noah’s house, showing all three floors in each. I wanted to “see what she saw” when she looked out her attic window. From the map-making kit I had as a kid, I knew about doing room plans, so I could tell where the kitchen stove was, how many couches were in the living room, and if they had a computer desk. With these, I could now see Max’s house, her backyard, her neighborhood, and how it connected to everything else in town.

Rosa’s Midway Diner is such a big part of the story that it required equal attention. I have been in a number of diners over the years, so I had some mental images. I found a number of good books on diners, and consulted the American Diner Museum website. I even went to the local diner here in town (Cary, North Carolina) and with the permission of the owner, took a couple hundred interior shots of tables, counters, stools, equipment, pass-through windows from the kitchen, plates, etc.

From all of that, I created a blueprint of Rosa’s Midway Diner. I drew up the “diner of my dreams,” the one I would build if I had the money. If this book ever sells big, I swear I’ll build it. It has regular booth seating including the large back semi-circular booth that Rosa uses for her Friday night poker games. It has a large window behind it made of those glass blocks, and all tables have roses in the vases. There’s an extra long counter with stools, another counter in the front of the diner where you can sit, sip your coffee, read the paper and look out on Main Street, and a large take-out area for walk-in business. And of course, there is the new drive-through being installed as part of the take-out area.

The diner itself is a character in the book. As such, I have created a “biography” of the diner – a timeline of how it started, who created it, where it was located over the years, expansions…the whole works. Before I’m done with this, I will do an oil painting of that diner, both outside, and in. To that end, I have a very rough cardboard model of part of the diner interior, that includes the kitchen pass-through, counter and stools, and the drive-through areas

To further give the diner reality and context, I did a map of the diner area and Main Street. I felt it was important to show where the diner was in relation to all the businesses mentioned in the story, as well as to the rest of the town.

Lighthouse Point is another important part of the story and required “visuals” and biographies. I wrote up the story of the ship’s captain who built the lighthouse and surrounding stone warehouses and who died along with his family, in the fire that destroyed his mansion. I also created a map of the area around the haunted carriage house, and blueprints of the abandoned ammo bunkers and anti-aircraft gun emplacements right near the carriage house ruins.

For Uncle Jim’s lab, I chose the stone building at Woods Hole Oceanographic Institute, the former “Candle House.” I even gave Uncle Jim’s lab a similar sailing ship model jutting out from the exterior wall over the doorway. Interior shots of other buildings at Woods Hole served as inspiration for the lab and office interiors of those buildings.

Since paintings have such power for me, I did a 24 by 36 inch oil painting of where the two story worlds meet – the rocky coastline at Lighthouse Point. Every item in the painting is in the story – from the hermit crab, Carpus, who is right up front, to the lighthouse and rocky point, wooden pier, tide pool area, distant fishing trawler, fort on the hill, research labs and …yes, the ghosts.

The University of Rhode Island’s Graduate School of Oceanography is the barely veiled location of the university in the story. I gave Jerry a research lab located in a former World War II ammunition bunker, and had her out doing her environmental research on a university-sponsored ocean-going research vessel, very similar to the R/V Endeavor. I verified the research itineraries, including places visited, work performed, and the durations of cruises, from the various research vessel ship logs online. I also studied the online blueprints for these existing research ships, to see the locations of labs, bunks, galleys, as well as the rules for running such a ship and expedition.

For the museum lobby where Max sneaks up to, to file her contest entry, I did rely on a memory – a very strong one burned in my brain from early childhood. In Torrington, CT, the post office at that time was in a brick building in the center of town. (It is now further out in a refurbished old supermarket building.) The post office lobby, while a very wide open area, was a scary place to me. At one end were the faces of numerous FBI fugitives staring out from black and white printouts pinned to bulletin boards.

It was the other end of the post office lobby though, near all the service windows, that truly freaked me out for a long time. Above the windows, high up on the walls all around that part of the building, were these huge murals. They showed 1800s men and women trudging through mud, beside a Conestoga wagon. There were also other scenes of 1800s life – all scenes actually, from the life of the abolitionist, John Brown. The murals themselves were intimidating enough, but ….silly as it sounds, I thought they were alive. Standing in that post office lobby waiting for my mom, I would stare up at the wall paintings and listen to the loud voices echoing off the walls around me. I thought the figures were speaking. In reality, the echoes were the voices of the postmen behind the wall yelling back and forth to each other. But to a 4 or 5 year old staring up at scary murals, the voices came out of the paintings, out of these solemn, angry looking people struggling behind their oxen in the mud. Hence, the inspiration for the museum lobby murals that Max sees.

By the way, if you are visual too, click here to see the murals from the old Torrington, CT Post Office.

Click here to read more about the history behind Connecticut post office art work done in the 1930s Depression era as part of the New Deal.

The other items I consulted to “see” the location, involved technical things like weather charts, articles on ocean fog, articles and nature guides describing the trees, birds, types of rocks, and area geological history. And I asked questions – of myself, of my sister living up there, of Google: What is the air temperature at night in June? Are there any sea breezes? How fast do storms move in, from which direction and how bad do they get? What do your clothes feel like against your body when you’re walking near the shore – crisp and dry, or soggy and limp? Do you need a jacket to walk around at night in the summer? Do you need a wetsuit to scuba dive in July?

Aside from visuals, I needed “sound” to further “see” the place. I selected CDs based on the emotions they created in me. When you watch TV, the music tells you if something funny, poignant, or ominous is taking place. In the same fashion I needed music or sound so I could see the events as they occurred in the story and feel the emotions of that moment and location. I played those CDs over and over and over, while writing in my garage. I am amazed my husband and my neighbors are still sane.

Some of these CDs include the soundtracks from: The Band of Brothers, Cinderella Man, We Were Young Once, and the Perfect Storm. There are also ocean and bird sound CDs, Gregorian Chants, and last but not least, Rosa’s “Frankie boy,” Frank Sinatra. But be assured, there are NO Dean Martin CDs. Just for the record, I personally have nothing against Dean Martin and I LOVE his song, “That’s Amore,” but you can never account for what your characters will love or hate. Rosa hates Dean. Plain and simple.

Next up – Let’s Get Technical. Stay tuned.

The Post: Under the Pier – Animal R&D cont.

March 13, 2008

Even though I’d identified my first two main characters, I didn’t know much about them. On top of that, I still needed a third main animal character, and that didn’t even touch the question of who else inhabited this world I was trying to show.

I started doing simple web searches on hermit crab, symbionts, snail fur hydroid, Narragansett Bay flora and fauna, New England ocean divisions. As Robert Frost always said, way leads on to way, so web site leads to web site. In short order I was finding more info than I knew what to do with. I had to organize it, figure out just what was relevant, and in some cases, figure out whether the info I was finding was even correct. Just because it’s on a website…or even in a book, doesn’t make it gospel. My rule of thumb was to try and find that same information in at least 2 or 3 other places, including books if possible, before accepting it.

I found that animal names were a large problem. Names could drive you out of your mind. A sheepshead fish (Archosargus probatocephalus) and a sheepshead minnow (Cyprinodon variegatus variegatus) are two very different fish even though they are both often just called “sheepshead”. A mud dog whelk is also called an eastern mudsnail, so when I saw the name “New England dog whelk” I figured they were the same. Apparently, though, they aren’t. The mud dog whelk/eastern mudsnail is Nassarius obsoletus, and the New England dog whelk (among other names) is Nassarius trivittatus. So using Latin names to verify who was who, really became a necessity. However, taxonomists can play a bit of havoc with Latin names, too. These 2 guys have a different genus names in different sources. In some articles the genus name was Nassarius and in others it was Ilyanassa. Needless to say, a real pain.

Another problem was “location.” I began collecting information on all the plants and animals so I could “populate” my fictitious Narragansett Bay story location. Narragansett Bay may be in Rhode Island which is New England, but “New England” isn’t always just New England. There’s the Gulf of Maine, Buzzards Bay, Massachusetts Bay, Georges Bank, Cape Cod Bay, Stellwagon Bank, Long Island Sound, Narragansett Bay…..all of which may vary in what animals and plants live there. Nothing is EVER simple.

In reality, New England actually has different zones of animals often separated right about the level of Cape Cod. There are a couple of large currents operating off the Eastern US coast. Most people are familiar with the Gulf Stream – warm water that flows westward from Africa as the North Equatorial Current, circulates through the Caribbean and Gulf of Mexico, then heads north until about the level of Cape Cod. At that point the warmer waters turn eastward as the North Atlantic Drift and head toward the British Isles.

Coming down from the north is a cold current moving counterclockwise past Greenland, then south along the US coast and is known as the Labrador current. A branch of that known as the Maine current brings cold water down along Maine, New Hampshire and into Massachusetts Bay north of Cape Cod.

So it appears Cape Cod is the meeting spot for the cold northern currents and the warmer southern Gulf Current. From the National Audubon Society’s Field Guide to North American Sea Creatures:

“This makes Cape Cod a so-called zoogeographic barrier, a region of great interest and diverse fauna, whose water temperatures differ by as much as 10 degrees F between it’s north and south shores. Many northern cold water species range only as far south as Cape Cod, and many southern species range only as far north as its southern shore.”

So even though the Atlantic Wolffish is found in the Gulf of Maine and Maine and Rhode Island are both in New England, odds are the wolfish is an unlikely inhabitant of Narragansett Bay. In fact some of the fish in Narragansett Bay probably have more in common with ones off Cape Hatteras than Cape Cod. Another example of this – sea cucumbers. The National Audubon Guide said the orange-footed sea cucumber is the largest and most conspicuous sea cucumber in New England, BUT more than one source said it’s from the Arctic to Cape Cod. From Cape Cod south, it’s the Hairy Sea Cucumber.

Even locally within a particular area, there are differences. Just because some fish or creature lives in Narragansett Bay doesn’t mean you’ll find it right by the story’s pier. Some are strictly offshore water creatures. You can’t put them in shallow coastal zones. Some prefer sandy bottoms vs. gravel or mud. Some are bottom dwellers, or live attached to pilings or rocks and are not found floating in the sunny surface water. And of course, season: some are only present in December, but not June. I really wanted to include the Harbor Seals in my story, but they are only there in the cold months. So, scratch Harbor Seals

From all of this, I drew up a long list of fish, algae, plants, birds, and invertebrates that fit ONLY in Narragansett Bay, in the right location, in the right season. There were a few exceptions to the rules – the occasional bird who “never is here in June, only December, but occasionally, it’s there in June anyway.” I included those only if I had a research paper, article, or interview with some researcher that documented that nature doesn’t always follow the rules.

Armed with this list, I began writing up animal character biographies. They still included “flaws, strengths, driving needs, hopes,” but also included topics like:

-What problems do they have in finding food and living space?
-Who do they eat or who eats them?
-Do they have parasites, symbionts, or freeloaders who don’t harm or help them?
-Where are they most likely to be found?
-Do they have any odd quirks, interesting behaviors, unusual qualities?
-How likely are they to interact positively or negatively with my hermit crab protagonist or be present in his world?

I started with books, mostly nature guides like the National Audubon Guides to Invertebrates, Birds, Fishes, Mammals, and New England, that had detailed descriptions, photos, and answers to some of these questions. Another great book was by Save the Bay, The Uncommon Guide to Common Life in Narragansett Bay. Also I found some websites helpful. One in particular was the Narragansett Bay Biota Gallery that covered all categories of life above and below the bay’s waters, and included pictures.

I made an index card for each animal, plant, algae, bird, fish, whoever, that conceivably could end up in the pages of my book. On the front of the card I wrote their common name or names and the Latin scientific name. On the reverse, I logged some key facts, and what books and page numbers in those books had additional info. The index cards were color-coded based on whether they were invertebrates, fish, algae, plants, mammals.

Once I’d collected all of this information, I could then spot the holes – the unanswered questions. That’s where Google searches helped. Also, emailing places like the University of Rhode Island’s Graduate School of Oceanography, Woods Hole Oceanographic Institute, NOAA’s Ocean and Coastal Resource Management, and the University of Maine’s Darling Marine Center provided actual researcher names and contact information so I could talk to real human beings to get the straight information I was missing.

There are many researchers I will need to thank in a later post, but one in particular provided me with such a treasure trove of information on hermit crabs, I have to thank him here as well. Dr. Jason D. Williams of Hofstra University, provided me with a number of research papers on hermit crabs, including information on their behavior, shell interests, locations, etc. One paper in particular was invaluable: “Symbionts of the hermit crab Pagurus longicarpus Say, 1817: New observations from New Jersey waters and a review of all known relationships.” [Proceedings of the Biological Society of Washington, 114(3):624-639, 9 October 2001] THIS is the paper that told me all I wanted to know about who Carpus would have on his shell, in his shell, crawling on his gills, and even inside his body. From this paper, I got…Crepid.

Crepid is short for Crepidula cf. plana, a slippersnail. He sits right inside the opening to Carpus’s shell. As such, he too is rather immobile, like Hydrac. He does not have stinging tentacles, teeth, or claws. And, he takes up space, giving Carpus less room to move around in his own shell. At first glance, Crepid the slippersnail seems totally useless, dead weight. But again, remember: conflict potential. How does Carpus feel about hauling around yet another useless animal on his shell? A little tension there? And what about the defensive and inferior-feeling Hydrac? There’s a good chance he would be just thrilled to constantly put down this “slug.” That means Hydrac and Crepid, in addition to being extra weight and not very useful, are now bickering all the time. It’s enough to drive a hermit crab out of his tiny little mind.

Oh, and for those sticklers for detail out there who say that this species of slippersnail doesn’t fit inside the opening of a periwinkle shell…yes, I have more than one source that documents that it does TOO fit. So there!

The last item about the animal world was “rules of the world.” As I mentioned earlier – nobody is running around in clothes and shoes, nobody flies any planes or pilots submarines, and nobody is called “Suzy Squid” or “Peter Periwinkle.” As much as possible, I wanted the creatures to look and be where they would be underwater. I wanted them to eat rotting scallops or live seaweed, not hamburgers, and I wanted their adventures and actions to be what they would experience in the ocean. In fact, the traumas and problems the main characters encounter include not only predators, but pollution, fishing trawlers, over-fishing, aquaculture, and environmental restoration.

I tried not to have many of them talk as talking animals can be a problem if not done well. However, I did take liberties with the three main characters, Carpus, Hydrac, and Crepid. To have an adventure, they had to talk and think, act, interact, argue, freak out, etc. I am still evaluating how satisfied I am with that effect, but there is precedence for it in books like Charlotte’s Web, and more recent ones like Kate DiCamillo’s The Tale of Despereaux, and Erin Hunter’s series on battling cat clans, Warriors.

I gave the three main characters, or at least the protagonist, Carpus, some knowledge of humans. They recognize things like ships, human refuse on the sea bottom, anchors, boards, and humans – male, female, boy, girl. He can recognize a few of their “sounds” – some simple words like ship, boat, etc., and he finds humans unpredictable, ghastly, annoying, and best avoided. I tried to give these skills a logical explanation. In the course of his normal life, Carpus has spent a lot of time along docks and piers, around coastal towns, and hence humans. All three characters, being the recipient of our pollution, are aware of “foreign objects…human objects” in their world.

Readers might be willing to accept these rules – the willing suspension of disbelief – if you can make a logical case for them and you are consistent with following them. If you have no plausible explanation or you keep deviating from your world’s rules, your reader is going to get fed up and put the book down. Every time you break your own story rule, it pulls the reader out of the story experience and makes the reader doubt that you can actually tell a good story.

I expect by now you are convinced I have no life. Maybe that’s true. After all, why go to all this trouble to do this much research AND document Latin names? Because descriptions, or locations, or actions, who eats what or what eats them, where they live, eat, mate, sleep are details that give your characters the authority of their truth. Get their details right and your characters ring true. Furthermore, you get the trust and gratitude of your reader.

Does it matter to have the trust of your reader? Yes. Especially if your reader happens to just LOVE sea creatures or is a science nut and actually knows these details. The minute they find something incorrect, they are now upset with the author. In fact, they have now lost faith in the author to get ANY details correct. Those readers look at it as “if they got this wrong, what else is messed up?” Their pleasure in your book is now gone, they’ve been pulled out of the emotions of being in your story world and now their whole reading experience might become a proofreading quest to find all your other errors and tell everyone else what a piece of garbage your book is. In short, you’ve lost that reader and possibly many others.

The alternative is not to use details, but then you end up with something like, “the crab wandered past a snail who was being stalked by a big fish who got eaten by some kind of bird…in the ocean.”

The bottom line is that some stories have a lot of technical detail and some don’t. If you’re going to have technical details in the story, then resign yourself to a lot of research and do your best to get details right. You may not be perfect, but you want to be close because the flip side of all this is, satisfy a reader with accurate details and they believe in your world. And you. You’ll have that reader for life. They will love you, venerate you, swear by you, possibly even quote you when they’re old enough to write research papers. Think I’m joking?

That same Dr. Williams from Hofstra who is an expert on hermit crabs and gave me all kinds of research papers, also suggested I find an old children’s picture book from 1957 called, Pagoo, by Holling Clancy Holling. It was out of print at one point (though I found an old copy), but this marine biology researcher still suggested it because of the accuracy of its details. I also noticed it was re-issued in 1990 and is still available on Amazon.

So, if you’re going to write a story with lots of creatures and such, get your facts straight or write a different story.

In that vein, as a review for myself as I prepare to do revision number three and put in all those telling sensory details, I will be starting a new post category on my blog: Creature Features. Each post will profile one of the creatures or algae from my story and include links to pictures and accurate details. Stay tuned for that.

The next post in the Under the Pier series will be: Research Part IV – Setting as Character

The Post – Under the Pier: Research Part I – Turning the Dream Into Flesh and Blood

March 3, 2008

According to the Gospel of John, “In the beginning was the Word…and the Word was made flesh.” (John 1:1,14) Something similar happens when performing a science experiment or writing a novel. First there is the idea. But before the idea becomes a scientific paper or a book in the hands of a reader, a few things have to happen. Again, given my science background, I’ll define the process in terms of the scientific approach.

The scientific approach involves a series of steps:

1) Define your hypothesis – the question you are trying to answer or the idea you think you want to prove and a rough idea of how you will do this

2) Outline the procedures and supplies to be used

3) Research your idea to see if it has merit, if there are any invalid assumptions, or new information out there

4) Run your tests and record the results

5) Do a preliminary analysis of your results

6) Re-test anything soft or questionable and make any changes or additions to the experiment

7) Analyze the data and draw conclusions

8) Write the report

Now the same steps adapted for writing a novel:

1) Define your premise – the deeper story question you want to answer – and create a rough outline of the story plan you will use to do this

2) Create your research plan and to-do list: what areas will the research cover, who can you talk to, what information should you collect, where can you find it, what places might be good to visit

3) Do any interviews, phone calls, site visits, library visits, obtain books, pictures, maps, DVDs, music, anything to “put the reader” in the story. Look for any new or unusual information that could add a twist to the story

4) Refine the story framework, such as plot action points or chapter structure then write some sample scenes, character descriptions, dialogue, and chapters

5) Review what you’ve written to see if the characters, emotions, and setting ring true, if the rules of your story world hold up, if the path you’ve taken will in fact answer your story question, and if the pacing is correct. Read any scenes, dialogue, or chapters out loud to see if the voice sounds real or fake. Decide if the point of view is correct

6) Make changes to the story framework such as adding, deleting or rearranging chapters; If needed, add, delete, or change characters, scenes, dialogue, setting, voice, themes, story action, point of view, or pace.

7) Review your plan and tweak where needed

8) Write the first draft

Before I go on, I’m going to put one disclaimer in here. My computer shows #8 on both of these lists with a smiley face. No matter what I do, I can’t get rid of it. I didn’t put it there and it annoys me, but I’m not wasting any more time on trying to get rid of them. If your computer doesn’t show the smiley faces, that makes me happy.

I’ve already covered item one. I know that my story question involves the theme of connection: Do you run from yourself and others or risk connection? The setting includes the worlds above and below the pier in a fictitious New England port town, and there are dual protagonists – a 12-year-old girl and a hermit crab – each with a predicament that forces them to answer this question. I’ve already roughed out a chapter structure and a story line with plot action points, crisis, climax, and hopefully, the correct resolution. This post introduces the next step: Your research plan and to-do list

Research is a kick. In fact some authors will tell you they love it so much they can get lost in it. They have to literally pull themselves out of it and force themselves to start writing. Research unearths specifics, those delicious details that bring the story world alive. They besiege the readers’ nose with pungent smells, their skin with sticky salt water mist, their hair with humidity-generated curls, and their ears with the dull moan of foghorns. They answer questions like: How DOES a fishing trawler catch fish and why does it use cookies and rockhoppers? Can a child operate an ROV? WHICH seagulls are in Narragansett Bay and where?

Specific details make the difference between a man “on a beach looking at the ocean,” and a man “staring longingly out over the east passage of Narragansett Bay, while slipping on black-algae coated shale next to a tide pool containing blue mussels, orange-striped anemones, Northern rock barnacles and red-gilled nudibranches, at Brenton Point State Park, in Newport, Rhode Island, on a steamy August afternoon, just before the black cumulus clouds erupt into a violent thunderstorm.”

Research helps answer “why.” Why is the character looking out over Narragansett Bay instead of Long Island Sound, the Gulf of Maine, Buzzards Bay or the Outer Banks? It explains why the story action is set in January and June instead of July, and why the fish you wanted in your story can’t be used because it’s not in Narragansett Bay near the shore in June.

This story required LOTS of research, and I had a ball with it. All the research really fell under two categories: Characters and Setting, though in some respects, setting can be a character too, but for simplicity, I’ll keep them separate. I will deal with each of the two categories below more extensively in separate posts, but for now a general summary of the approach for researching characters and setting issues. Like the journaling phase, you start with questions:

1) Characters/Creatures/Place as character

First you need to know who you have. In this story, for both people and animals, there are primary, secondary, and background characters. Real people and animals have lives. Good characters – human or animal – have back-story. What’s the story behind each primary and secondary character?

Since there are animals, there need to be rules of the story world. No Suzy Squirrels, no ducks in clothes, no seagulls driving cars. There are long-clawed hermit crabs, hydroids, slipper snails. common periwinkles, Atlantic oyster drills, dogfish sharks, winter flounder and Northern lobsters – in short, real animals, specific to the location. But do they talk? To each other? To only certain animals? To certain humans? No humans? No one? Do they understand “human talk”? Do they know what boats, piers, fishing nets, and otter boards are? Is the human world totally foreign? Do they think?

Regarding place as character – are there particular places in the story that are characters in their own right? Why? What do they feel like? What is THEIR backstory?

2) Setting – This story has a dual setting – under the pier and above the pier. The setting issues include the “broad picture” – what is the surrounding area like, and the “narrow picture” – what is the protagonist’s home turf like? For example, what is her house like, or what is the hermit crab’s tide pool like? What kinds of neighbors do they have? What places do they like? Avoid? Why?

Topics to investigate include things like: topography, geography, geology, climate, the natural flora and fauna above and below the pier, environmental issues, financial and sociological concerns, local economy, business and industry, higher education and research universities, military installations, availability of technology, an educated populace, the effects of prevailing attitudes, ethnicity, and superstitions on the types of jobs, housing, architecture, food, dining, shopping, churches and civic institutions there, the effect of the area’s history on its attitudes, the incorporation of historical buildings or artifacts, legends and myths as part of every day life, and whether historical values influence current day life at all.

Once you’ve brainstormed about all the possible areas to look into, what questions to ask, what references to get, who to talk to, and where to go, the next step is start digging. In the next three posts I’ll show how steps 2 and 3 were applied for my character and setting research.

Coming up Next: Under the Pier – Research Part II: Human Character R&D

Soon to come:

Under the Pier – Research Part III: Animal Character R&D

Under the Pier – Research Part IV: Setting as Character

Under the Pier – Test, Review, Retest, Analyze, Conclude

Under the Pier – Write Your first Draft

General Writing Journey Topics – Broken Bits, Writer Sanity, The Writer’s House – That Swarming Bacteria Proteus mirabilis